This is my personal blog. The views expressed on these pages are mine alone and not those of my employer.

Monday, November 17, 2008

Fixing the Web, Part I

We've made major progress on the web since 2005 and the rise of Ajax. JavaScript toolkits like JQuery, Dojo, and YUI have expanded what we can do with web browsers and increased our productivity, while dynamic high-profile web sites have legitimized using DHTML and Ajax. The rise of web browsers like Firefox, Safari, and Chrome have done a huge amount to help revive the web and web applications. Developers such as all of us in the Ajax community have shown that it's possible to do things with the web cross-browser that no one expected, including Comet, cross-browser vector graphics, and more.

However, even with all of the amazing work the last few years, the web has some very serious foundational issues that we need to solve or else it's game over. In the next year or two we will begin to hit the limit of what we can achieve with clever JavaScript tricks (I've literally made a career out of this browser black magic). As an industry we've put off having to solve some very serious issues. Unfortunately the bill is going to come due soon, and if we don't take action, solve these issues, and push the web in a new direction some other possibly much less open technology will take over the bulk of new development.

We need to do something about this. This blog post is part of a new, semi-regular series called Fixing the Web. The goal is to highlight these issues, identify potential solutions, and have a dialogue. I don't claim to have the answers for the situation we are in. However, I do know this -- if there is any community that potentially has what it takes to solve these issues I believe it's the Ajax and JavaScript communities, which is why this is a perfect place to have these discussions.

To start, I see four areas that are broken that must be fixed:

1) Make developing for the web much easier and more powerful. There are gaping holes in the web that need to be fixed. Examples include:

2) Solve the standards problem. The web standards process is broken. There is a real disconnect between developers needs and the W3C's standard setting process, creating a dangerous power and leadership vacuum. We need to come up with better mechanisms for creating standards, as well as organizations that can help manage them.

3) Solve the distribution problem. Both Gears and Yahoo BrowserPlus are attempting to address this area. There is just a sheer mass of inertia on the web. It doesn't matter if you have the most amazing standards, developer tools, etc. if they aren't in enough places to do anything. This problem can also be re-framed as 'Solve the Internet Explorer problem', because the other browsers are pretty damned good at getting things out there -- IE is the mass that blocks any positive forward web progress. IE 8 is a start, but at the end of the day it's not doing enough. This is also linked to how hard it is to do web development, since you have to be a wizard to know the potholes or do crazy workarounds.

4) Solve the innovation problem -- There is a saying in politics that you create ideas so that you can draw on them when there is a crises, such as we are seeing now. Much of the innovation on the web has surprisingly happened by Flash, with some by Silverlight lately -- when we get excited about being able to do video on the web, which is great, that's a pretty sad indictment of the open web 'owning' the future. We've got to have better mechanisms for stamping out potential futures and innovation that can then compete, the successful ones turning into standards. Mozilla has done a good job of this with the web "concept cars" type work they've been doing.

What do you see as the major areas we need to address? Expect to see the issues above, and others, discussed in future blog posts in this series.

[Disclaimer: I work for Google. However, this opinion piece is my own and does not represent an official stand of Googles]

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